A game Assets Semi Stylized Well Art Test. The model was done in Maya then Zbrush to sculpt some of the Detail. Lastly textured in Substance Painter.
As the Limit is only 5k Tri. It stil a pretty good. But For this project my plan is get most of the base in Maya then something like the Rope, Grass and Candle Fire I will do it In Unreal Engine5.
Now i found out the original concept was from https://www.artstation.com/egar
But I also do a marmoset preview for this one.
Lastly Thank 3DFT for the feedback to I can improvise the 2nd version. But I sill wanna improve it further, But think is time to move on with this project. 2nd Ver is at the most btm ><
Hopefully is good enough to get the a job.