One of the Level I work on for NSR from start to almost end. There still a few stuff I m unhappy with this level.
Mostly the props as we don't have much time to polish it, but overall the sewer is pretty good.
In the end we use a camera projection method to do the texture to save some time and make it 2.5D like.
Also Ellie help paint the main hub texture to add more detail to it.
Sorry that I can't show the ingame look as the debug for NSR is not that good.
Wanna prepare a 3D model too but need more time to clean it up first :/