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No Straight Roads | The Sewer Bunk Bed Juntion Base

One of the Level I work on for NSR from start to almost end. There still a few stuff I m unhappy with this level.
Mostly the props as we don't have much time to polish it, but overall the sewer is pretty good.

In the end we use a camera projection method to do the texture to save some time and make it 2.5D like.
Also Ellie help paint the main hub texture to add more detail to it.

Sorry that I can't show the ingame look as the debug for NSR is not that good.
Wanna prepare a 3D model too but need more time to clean it up first :/

Hub

Hub

Zuke Workshop
This one Jarold SNG got help with most of the stuff. As I work on the rest of the room

Zuke Workshop
This one Jarold SNG got help with most of the stuff. As I work on the rest of the room

Broadcasting Room

Broadcasting Room

Helipad

Helipad

Storage Room

Storage Room

Strategy Room

Strategy Room

Exit

Exit

Underground Live Stage

Underground Live Stage

Sewer Finalized Layout & Design

Sewer Finalized Layout & Design

Sewer Early Layout & Design

Sewer Early Layout & Design

Early Sketches from Ellie

Early Sketches from Ellie

Sewer Cap

Sewer Cap

Sewer Early model Concept

Sewer Early model Concept